posted on 2021-11-10, 05:10authored byDelwadia, Vipul
Mobile phones are ubiquitous, however they are vastly underpowered compared to their desktop counterparts. We propose a technique to play potentially resource intensive games over a network, and provide a prototype system called RemoteME which implements this technique. We also explore the responsiveness requirement for systems of this nature, establish benchmarks for responsiveness via user studies. We evaluate our implementation by measuring its responsiveness and comparing it to this benchmark.