Echoes in Synaesthesia: Kinetic Responses to Environmental Sound in Architectural Space
Echoes in Synaesthesia investigates the concept of architectural synaesthesia, where environmental noise is translated into dynamic architectural forms, challenging visual dominance in architectural practice. Drawing on theories from Luigi Russolo, Iannis Xenakis, and Güvenç Özel, it explores noise as a generative force, employing stochastic methodologies and interactive design principles to create multi-sensory spatial experiences.
Research is guided by the question: How can ‘noise’ be extracted from inhabited spaces to critique multi-dimensional metaphysical environments? A mixed-method approach integrates computational tools, including vvvv, Houdini, and Grasshopper, with physical prototyping to develop sound-responsive spaces. The digital experiments use audio processing approaches like Fast Fourier Transform to generate 2D and 3D visualisations. These informed the creation of physical prototypes: Hodós, a kinetic wall, and Anodos, a kinetic ceiling. Both prototypes respond to auditory stimuli through servo-driven actuators, transforming sound into spatial and kinetic phenomena.
This work places noise as a material for architectural expression, demonstrating its capacity to shape energetic and interactive environments. The findings highlight the importance of scale, dimensionality, and material selection in creating effective sensory experiences. While limitations in real-time responsiveness and scalability were identified, the research establishes a foundation for future exploration in sound-responsive architecture. By embracing the unpredictable and stochastic qualities of noise, this thesis proposes a shift towards dynamic, multi-sensory design methodologies, developing deeper connections between architecture, environment, and human perception.