Going to the movies: Lessons from the film industry for 3D libraries
© Springer-Verlag Berlin Heidelberg 2014. The film industry can provide insights for researchers in cultural heritage. Modern movies require the management of an enormous number of digital assets, analogous to how digital assets are managed in cultural heritage. Furthermore, movies are cultural artefacts in their own right: the preservation of movies gives lessons in the preservation of other ephemera, including all of those digital assets. Finally, some movies use historical contexts and there are lessons in why collaboration between cultural historians and movie-makers can be unsatisfying.
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Dodgson, N. A. (2014). Going to the movies: Lessons from the film industry for 3D libraries. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 8355, 93-103. https://doi.org/10.1007/978-3-662-44630-0_7Publisher DOI
Journal title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)Volume
8355Publication date
2014-01-01Pagination
93-103Publisher
Springer Berlin HeidelbergPublication status
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0302-9743eISSN
1611-3349Usage metrics
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