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Going to the movies: Lessons from the film industry for 3D libraries

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journal contribution
posted on 21.07.2020 by Neil Dodgson
© Springer-Verlag Berlin Heidelberg 2014. The film industry can provide insights for researchers in cultural heritage. Modern movies require the management of an enormous number of digital assets, analogous to how digital assets are managed in cultural heritage. Furthermore, movies are cultural artefacts in their own right: the preservation of movies gives lessons in the preservation of other ephemera, including all of those digital assets. Finally, some movies use historical contexts and there are lessons in why collaboration between cultural historians and movie-makers can be unsatisfying.

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Preferred citation

Dodgson, N. A. (2014). Going to the movies: Lessons from the film industry for 3D libraries. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 8355, 93-103. https://doi.org/10.1007/978-3-662-44630-0_7

Journal title

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

Volume

8355

Publication date

01/01/2014

Pagination

93-103

Publisher

Springer Berlin Heidelberg

Publication status

Published

ISSN

0302-9743

eISSN

1611-3349

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