Inhabiting 'Prosperous Suzhou' through Smart VR - Interrogating an Ancient Artwork and Documents to manifest Tangible and Intangible Heritage
conference contributionposted on 05.09.2020, 03:42 by Andre Brown, QIAOLIANG Xu, Tane Moleta, Marc Schnabel, Maria Rogers
The research investigates digital landscape heritage. It focuses on the application of Virtual Reality (VR) in a game engine. The aim is to aid the understanding and interpretation of ancient principles relating to sensitive and appropriate interaction of the built form and its associated landscape.