posted on 2020-09-05, 03:42authored byAndre BrownAndre Brown, QIAOLIANG Xu, Tane Moleta, Marc Schnabel, Maria Rogers
The research investigates digital landscape heritage. It focuses on the application of Virtual Reality (VR) in a game engine. The aim is to aid the understanding and interpretation of ancient principles relating to sensitive and appropriate interaction of the built form and its associated landscape.
History
Preferred citation
Brown, A., Xu, Q. I. A. O. L. I. A. N. G., Moleta, T., Schnabel, M. & Rogers, M. (2020, January). Inhabiting 'Prosperous Suzhou' through Smart VR - Interrogating an Ancient Artwork and Documents to manifest Tangible and Intangible Heritage.