The general field this presentation will address is the integration of game mechanics within the design studio. The CAAD community has invested considerable energy into the insertion of games within education to teach specific skills or develop design behaviours. Building on some of this research we report on three years of studio teaching in undergraduate architectural studies. We propose that the outcomes of the design studio can benefit greatly from employing game mechanics to encourage constructive design behaviours within a student cohort. This body research flips the traditional location of game mechanic, shifting the motivations from the hands of the teacher to place the mechanic in the hand of the student. The research reports an increased level of engagement and collaboration and presents a body of work that extends beyond traditional expectations of the architectural design studio.
Preferred citation
Moleta, T. J. (2015, January). Flowing Through Space. In Proceedings of the 20th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA), Korea Society of Modern Hanok, Daegu, South Korea (pp. 489-497). CAADRIA-ASSOC Computer-Aided Architectural Design Research Asia. https://doi.org/10.13140/RG.2.1.3895.6961Conference name
Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA)Conference Place
Korea Society of Modern Hanok, Daegu, South KoreaConference start date
2015-05-20Conference finish date
2015-05-23Title of proceedings
Proceedings of the 20th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2015)Contribution type
Published PaperPublication or Presentation Year
2015-01-01Pagination
489-497 (9)Publisher
CAADRIA-ASSOC COMPUTER-AIDED ARCHITECTURAL DESIGN RESEARCH ASIAPublication status
Published