This session demonstrates the design process of creating costumes for the characters in Remedy Entertainment's 'Control'. The case presents ways to integrate a professional costume designer into the character art pipeline in games that aim for a realistic art style.
History
Preferred citation
Salomaa, H. (2019, March). Costume in Games: Integrating a Costume Designer into the Character Pipeline. In Game Developers Conference. https://www.gdcvault.com/play/1026412/Costume-in-Games-Integrating-a