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Cinematic Look Development and Art Direction for Virtual Reality in ‘Minimum Mass’

conference contribution
posted on 2021-01-16, 03:25 authored by Raqi SyedRaqi Syed
This talk showcases ideation, art direction, and lighting design for the virtual reality experience, MINIMUM MASS. It will outline the technological and creative constraints around implementing a photographic visual style, performance requirements, and the overall look and feel of a surreal but gritty reality. Covering the principles of how cinematic lighting can be achieved for 6dof VR, it will give a detailed look into the UE4 based pipeline used to create the experience’s natural and speculative environments. It demonstrates the path of an environment from conception to production with a particular focus on how feature offline visual effects lighting practices can be adapted for indie immersive real-time workflows.


Photorealistic real-time lighting and rendering of characters for virtual real | Funder: VP RESEARCH

Epic MegaGrants Program | Funder: EPIC GAMES INC


Preferred citation

Syed, R. (2020, October). Cinematic Look Development and Art Direction for Virtual Reality in ‘Minimum Mass’.

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Published online