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Inhabiting 'Prosperous Suzhou' through Smart VR - Interrogating an Ancient Artwork and Documents to manifest Tangible and Intangible Heritage

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conference contribution
posted on 05.09.2020 by Andre Brown, QIAOLIANG Xu, Tane Moleta, Marc Schnabel, Maria Rogers
The research investigates digital landscape heritage. It focuses on the application of Virtual Reality (VR) in a game engine. The aim is to aid the understanding and interpretation of ancient principles relating to sensitive and appropriate interaction of the built form and its associated landscape.

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Preferred citation

Brown, A., Xu, Q. I. A. O. L. I. A. N. G., Moleta, T., Schnabel, M. & Rogers, M. (2020, January). Inhabiting 'Prosperous Suzhou' through Smart VR - Interrogating an Ancient Artwork and Documents to manifest Tangible and Intangible Heritage.

Contribution type

Published Paper

Publication or Presentation Year

01/01/2020

Publication status

Published

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